Monday, September 20, 2010
BlazBlue CS Update
So I have been getting into Blaz Blue Continuum Shift lately and I am really enjoying the game. The DLC for Valkenhayn (Rachel Alucard's werewolf butler) has been delayed on Xbox 360 but will still be coming out on PS3 tomorrow. He will be 560 microsoft points on XBL. Here are the patch notes.
Character adjustments & bug fixes
-Fixed a problem where after George gets hit by Carl’s Cantabile special, he started acting oddly.
-Fixed a problem where when using Taokaka’s DLC colors, the displayed effects became distorted.
-Fixed a problem where icons sometimes did not display correctly near the health guage when Nirvana dies.
In challenge mode, when using ?-11′s gravity well, the gauge auto-refills (I guess after dropping the combo, so you no longer have to wait for it to recharge)
-Fixed a problem which caused v-13′s ghost merging with ?-11 during her intro vs. Ragna to display incorrectly.
-Fixed a problem where if you pause during Tsubaki install the sound effect loops (or if you reset in training mode lol)
-Fixed a problem where under certain conditions after using Hazama’s Jakou the effects didn’t disappear properly after the move executes.
-Fixed a problem where Hazama didn’t use the correct voice set vs. certain characters in Network Mode.
-Fixed a problem with V-13′s voice set in Network Mode.
-Changes made to how Makoto’s Space Counter (Parry) functions.
-Changed something about how holding the D button to charge Makoto’s Big Bang Smash and Planet Crusher.
-Changes made to Makoto’s beginner mode.
-Fixed a problem where during Makoto’s Planet Crusher Astral her crest effect didn’t display.
-Fixed the problem where after getting hit by Makoto’s Planet Crusher Astral you could still move around sometimes.
GAMEPLAY AND DESTORTION DRIVE
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